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The Misconceptions and Realities of Digital Piracy

  In the digital age, the term "piracy" often gets tossed around, especially among gamers, movie buffs, and music lovers. There's a common belief that if you don’t own something, it isn’t piracy. However, the reality is quite different, and understanding the nuances can help us navigate the complex world of digital content. Digital piracy touches many lives, from content creators to consumers, and impacts multiple industries. As more entertainment and software move online, conversations about piracy grow more relevant. People grapple with the ethical, economic, and legal implications of accessing content illegally. It's a topic that blends technology, law, and morality, sparking debates on fairness, support for creators, and the evolving digital landscape. This is partially due to the fact that businesses are trying to get every penny to satisfy wall street expectations of growth and profit. CEO salaries and potential bonuses based on profit/growth are beyond reason.

Bad movies because of box office sales

                           

Movies today are considered "bad" because they don't or didn't make enough money in ticket sales.

The Mummy: Tomb of the Dragon Emperor (2008): This third installment in the "Mummy" franchise was a critical and commercial disappointment, grossing only $403 million worldwide against a production budget of $160 million.

Yes,,408 versus 160 and it was a commercial disappointment.  Ill agree that the movie was not the best out of the three. 

It was however entertaining.

Isn't that what a movie should be,  entertaining? Not every movie made has to lead to a franchise like Marvel's or StarTrek.

I,Frankenstein was entertaining.  It was supposed to be the opening of a modetn day monster movie franchise. I say a modern day monster movie franchise because way back when, there were a series of movies made such as Dracula and the Wolfman and several others.

The whole idea was scrapped because of ticket sales.   It grossed about 77 million on a 65 million dollar budget. 

Tom Cruise's The Mummy was again an attempt at a franchise.  The movie  grossed $410 million, against a production budget of $125 million. All ideas of any future monster movies were thrown off the drawing board because the studio didn't feel that there was enough interest.

I could go on and on with more examples.  I think I've gotten the point across 

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